Speak Agent, Inc. — Department of Defense SBIR Phase I: SpeakAgent is a non-instructional, multimodal, game-based approach to naturally acquiring

Speak Agent, Inc. — SBIR Phase I award from Department of Defense.

Amount
$150,000
Agency
Department of Defense · Defense Advanced Research Projects Agency
Program / Phase
SBIR · Phase I
Solicitation
2013.1
NAICS
Place of performance
MD
Period
2013-06-01 → 2013-11-30

Description

SpeakAgent is a non-instructional, multimodal, game-based approach to naturally acquiring foreign languages that applies recent findings in neurolinguistics and second language acquisition theory. It seeks to maximize auditory input and imbue it with relevance and meaning in the game context, thereby overpowering the theorized"native language magnet"effect. It does this through the use of narrative structure, visualized dialogue, time performance, and multi-player interaction, offering open-ended, discovery-based learning opportunities. Players will acquire meaning through interest-driven, situated learning in dialogue with fictional game characters or other players. SpeakAgent also seeks to boost players'intrinsic motivation and attention through engaging gameplay, task-based quests, compelling storytelling, opportunities for goal fulfillment, and by allowing players maximum freedom and control of their learning environment. Study of the target language will be perceived by players as a means to fulfill game objectives, rather than the end goal. Phase I research will evaluate any correlation with improved phonological and lexical processing as well as assess usability and engagement for grades K-6. In Phase II the offeror will directly measure any resulting neuroplastic changes. These changes can prime the brain to learn new languages in the future. The game will run on both mobile devices and computers.