IN-DEPTH ENGINEERING CORPORATION — Department of Defense SBIR Phase I: The Acoustic Gaming Environment (AGE) system will be developed as a gaming module capable

IN-DEPTH ENGINEERING CORPORATION — SBIR Phase I award from Department of Defense.

Amount
$79,987
Agency
Department of Defense · Navy
Program / Phase
SBIR · Phase I
Solicitation
2011.1
NAICS
Place of performance
VA
Period
2011-08-12

Description

The Acoustic Gaming Environment (AGE) system will be developed as a gaming module capable of interfacing to existing training systems, allowing use of a trainer"s high fidelity environment or a Stand-Alone game play mode compatible with commercial gaming system(s) that will provide an unclassified simulation/stimulation capability to generate a realistic environment and target dynamics during periods when a trainer or tactical system is not available, allowing the user to continue development of the skills required to improve both knowledge based and practical learning. The Stand-Alone game play mode will initially focus on MFA detection and track during Prototype development, but will be expanded to encapsulate a complete Platform, Battle Group or Fleet"War game"environment for the delivery system. The AGE system will also provide a Monitoring module in the Integrated or Stand-Alone modes, providing feedback, progress measurement and rewards based stimulation on performance related to the practical elements associated with MFA detection and tracking. In Stand-Alone mode only, a Help module will be available to assist users in understanding concepts related to active sonar, sonar employment and situational awareness via visual and textual explanations of the subject matter.