Schell Games LLC — Department of Education SBIR Phase II: edIES17R0006
Schell Games LLC — SBIR Phase II award from Department of Education.
Phase II SBIR prototype / development signal
- Phase II is where Department of Education funds deeper R&D after feasibility. Incumbents with Phase II history are serious competitors on adjacent topics.
- Use this award as past-performance context and to map customer organizations for STRATFI/TACFI-style transition planning.
- Obligated amount $897,954 is consistent with substantial Phase II-scale effort; compare to related awards from the same agency.
- Topic code edIES17R0006 links this award to a solicitation family — search the same topic stem for incumbents and recompete timing.
- Amount
- $897,954
- Agency
- Department of Education
- Program / Phase
- SBIR · Phase II
- Topic
- edIES17R0006
- Solicitation
- edIES17R0006
- NAICS
- —
- Place of performance
- PA
- Period
- 2017-05-01 → 2019-04-30
Description
SuperChemVR is a room-scale VR lab and learning game for high school chemistry students. While wearing a VR headset, students will be immersed in a simulated chemistry 3D-environment where they will be challenged to acquire basic lab and safety skills. Through actual, accurate measurement and experimentation, students will improve their understanding of chemistry practices as they learn using science to solve problems. VR will enhance students' chemistry experience by providing instant cleanup, access to infinite resources, and observations at exponentially larger and smaller scales while simulating accurate physical actions in a safe environment. In the game component of the intervention, students will participate in an outer-space adventure that takes place on a derelict spaceship requiring players to use chemistry to survive until they can be rescued. SuperChem VR will be used in the classroom by teachers as a demonstration tool, will provide implementation supports, and will provide teachers with reports on student performance.